![]() ![]() Learning when to use this skill is incredibly important. Diving the carries is an option, as is peeling for your own. This is your only hard CC for teamfights, unless you get Fist of the Gods(FOG), and should be used sparingly. Athena dmg build 1 free#This skill has a large cooldown, and should not be spammed just to get a few free auto attacks in, using it with Shield Wall exclusively other than in extreme situations is highly recommended. The chargeup time is negligible, but it does have one, and take heed of that, enemies will know if you're going to charge, and you need to plan ahead.Īthena releases a shockwave of power from her shield, taunting enemy gods, and forcing them to fight or chase her. The slow can be useful for catching up, and it generally leads your main damage combo against mages. An important thing to note is that this slows and stops at the first god hit, you cannot dash through gods, hence you must aim to escape if they're blocking. At level 2 you will acquire this skill in order to clear the wave and trade, using this through a wave and then turning around to hit Reach on the minions backwards will deal a lot of damage to the wave, especially early. It doesn't deal much damage past the first level, and its utility doesn't scale up significantly either, we will be maxing this last for skill efficiency. The damage is low, a base of 80 is OK, but a ranking up of 50 is terrible. ![]() The first thing to notice about this skill is its damage. If she hits an enemy, Athena gains one stack of Block (max 3), absorbing the next basic attack from any god that hits her. While dashing, Athena will pass through minions and stop and hit the first enemy god she encounters, dealing damage and slowing all she hits. You need to weave!Īthena powers up for a dash. You can poke with this skill after a wave has been cleared. Try and weave this in between your skills when going for a kill, especially if you have a lot of magical power, as it allows you to deal a lot more damage in total. using your in-hands on the wave when reach is up will allow you to shove the wave, especially when combined with your clearing skills. Reach allows you to clear the wave significantly easier than if you had only your skills to do so. Very risky, if you fall behind against a bully, they can force engages -No sustained damage, have to make short trades or get out-traded -No innate sustain, hasn't got any way to stay in lane outside of good trading -Lack of disengage outside of Preemptive Strike, misuse it and you will be punishedĪs a Guardian Athena relies purely on her skills for her utility and trading power, her in-hand attacks are lackluster and do not deal much damage unless modified with Reach, hence you must learn her skills and how they interact with one another in order to fully utilize her damage.Īfter using any ability, Athena's next basic attack is a ranged attack, hitting all enemies it passes through, and dealing an additional +25% of her magical power as damage. Superb early pressure & clear with Shield Wall & Reach -Resilience with Preemptive Strike and base Guardian stats -Global presence with Defender of Olympus -Versatile build path, can build more damage or go further into tank -Uncomplex skill combinations that confirm a large amount of damage ![]() ![]() Her early damage is high, and easily confirmable, and she brings a large amount of CC and resilience to a team. Athena can easily carry with potent abilities at her disposal.Īthena's global presence from the solo lane allows her to totally dominate, while solo laners hardly roam, Athena can essentially confirm a kill, or turn a fight around every time her ultimate, Defender of Olympus is off of cooldown. Learning Solo Lane is back with its fourth installment, a wildcard pick, Athena, The Goddess of Wisdom, an amazing god for solo lane with insane early clear and dueling, packed with global presence and cc. ![]()
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